This course invites students to design and prototype (physical or virtual) objects that respond dynamically to human interaction through various properties (button, position, pressure, light, sound, etc.) and control logic. The goal is to engage people in meaningful and novel digitally-mediated relationships in a certain context, paying careful attention to physiological, cognitive and emotional human needs. Possible application areas for such objects include environmental control, collaborative environments, gameplay, hands-on learning and the use of non-standard/special-purpose human computer interfaces. A significant portion of the contact time in this class will be dedicated to the development of digital coding, making and prototyping skills.Skills: electronic control systems, system assembly, understanding of properties in Interaction, digital coding (control logic), teamwork