DS311. Game Survey and Evaluation (3)Aiming at teaching students methods of obtaining domain knowledge on product markets and evaluating the designed products with a focus on games. During this course, students will get familiar with market research methods (e.g. survey) as a way of approaching a potential design topic and user research methods (e.g. interviews, observation and experiments) to evaluate products. Information obtained through literature review and simple research will be integrated to map out the ecology of selected product markets (e.g. interrelationships of the stakeholders, classification of user profiles) and identify design opportunities for future projects. Students will develop a design perspective informed by methods from consumer and social research. Addressing issues identified based on data collection, students will present design proposals. The course will involve external collaborators based on availability to provide stakeholder opinions and client perspectives on students’ design proposals.Skills: market research, evaluation methods, report writing