DS322. UX and Interaction (3)This course covers the principles and practices of interaction and the design of user experiences across a range of contexts and devices through project work. Student will apply methods and theories of micro-interaction to explore and inspect interaction techniques in various context (touchscreen, tangible interaction, VR/AR, interactive games, etc.), compare and analyze the logic and structure of these techniques, construct and propose innovative interaction techniques to improve the UX of a certain context, judge and properly argue the pros and cons of a proposed interaction technique, and revise the proposed interaction based on feedback and critiques from others. Students will only have personal project in this course. This course will include field trips and collaborations with external companies depending on availability. Lecture and activity schedules are indicative and may be adjusted. If the quality of some personal project’s solution (interactive techniques) is outstanding and the fund is available, selected solutions will receive administrative and financial support to apply for invention patents.Skills: Application of interaction principles; innovations of interaction techniques; evaluation of interaction techniques; UX design and development.